31-07-2026 • Website devamp, Dark Souls and other gamedev news!
11-12-2018 • I'm LTTP, but here are some thoughts about innovation in game design
03-07-2018 • A Landlord's Dream v1.2 Update: Spanish and Italian translations and more!
26-05-2018 • A sudden poem: "Parallel Universes"
18-04-2018 • Codemotion Rome 2018: old and new friends, Llamasoft and puzzle design
14-04-2018 • "That doesn't seem to work." (Talk @ Codemotion Rome 2018 - YouTube link)
10-03-2018 • Unfinished game projects: what if they were 0-dev Game Projects?
17-01-2018 • The language that all things, living and dead, speak
01-10-2017 • Pilgrim's Rock Devlog #1: First Experiments; 30 seconds with Tim Schafer
02-09-2017 • Pilgrim's Rock Devlog #0: Setting, Accessibility, Design Utopias
04-07-2017 • One Thousand Voices - 1000 videogame developers in a thread
03-06-2017 • New point and click adventure game release: The Fickle Hands of Fate
01-09-2017 • Supercontinent Ltd: a whole world in a single room
24-08-2015 • Unpoint/Unclick #4 - Technobabylon
06-06-2015 • Unpoint/Unclick #3 - Zak McKracken: Between Time and Space
13-05-2015 • Unpoint/Unclick #2 - Broken Age
26-04-2015 • Unpoint/Unclick #1 - Dead Synchronicity
10-04-2015 • 4 years in (and not even halfway there)