I’m LTTP, but here are some thoughts about innovation in game design
I keep looking at the work of game designers, trying to find out how their approach differ from one another, if it does. As I keep doing so, I’m realizing that such difference very rarely (if anytime at all) is radicalĀ and thisĀ is, at last, getting to me as a good thing. Instead of seeing most … Continue reading “I’m LTTP, but here are some thoughts about innovation in game design”